weatherless...................81.26689% hyperoffense..................50.19417% offense.......................38.25575% sand..........................11.27500% balance.......................10.27743% sandoffense................... 5.71600% voltturn...................... 5.28725% rain.......................... 3.07621% hail.......................... 2.50088% sun........................... 2.36495% rainoffense................... 1.82161% batonpass..................... 1.17164% sunoffense.................... 1.10135% monotype...................... 0.94656% stall......................... 0.80785% monobug....................... 0.52379% multiweather.................. 0.48393% semistall..................... 0.46480% hailoffense................... 0.24758% sandstall..................... 0.23850% monowater..................... 0.17154% trickroom..................... 0.15768% dragmag....................... 0.07002% monoice....................... 0.06599% monodark...................... 0.04291% monoflying.................... 0.04231% monofire...................... 0.04231% tailwind...................... 0.03792% monodragon.................... 0.02821% monoground.................... 0.01539% monopoison.................... 0.01410% Stalliness (mean: -0.881) |# -2.0|## |######## -1.5|############################## |####################### -1.0|######################## |################### -0.5|############# |######## 0.0|########### |###### +0.5|### | +1.0| | +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.66%