weatherless...................73.83419% hyperoffense..................64.13349% offense.......................26.63945% sand..........................22.98689% sandoffense...................15.97119% balance....................... 6.51675% voltturn...................... 3.16194% stall......................... 2.70962% sun........................... 2.43982% sunoffense.................... 2.39844% sandstall..................... 0.84692% rain.......................... 0.65483% rainoffense................... 0.55778% monotype...................... 0.22892% monobug....................... 0.22892% hail.......................... 0.08541% dragmag....................... 0.03688% hailoffense................... 0.03246% batonpass..................... 0.02524% multiweather.................. 0.00113% semistall..................... 0.00068% monowater..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.964) | -2.0|##### |##### -1.5|######################## |############################## -1.0|############# |### -0.5|####### |#### 0.0|########### |## +0.5|# | +1.0| | +1.5| |### +2.0| | more negative = more offensive, more positive = more stall one # = 0.93%