offense.......................67.95857% weatherless...................49.71991% balance.......................28.34810% sand..........................22.15347% rain..........................17.68499% sun........................... 7.35409% hail.......................... 4.18187% hyperoffense.................. 3.19828% trickroom..................... 3.19177% tricksun...................... 1.48515% multiweather.................. 1.09432% tailwind...................... 0.72303% rainoffense................... 0.57322% monotype...................... 0.51459% voltturn...................... 0.48854% semistall..................... 0.43643% tricksand..................... 0.33220% monofairy..................... 0.23450% sunoffense.................... 0.23450% sandoffense................... 0.16285% monowater..................... 0.13028% batonpass..................... 0.13028% trickhail..................... 0.09119% hailoffense................... 0.09119% trickrain..................... 0.08468% stall......................... 0.05862% monopoison.................... 0.04560% monoghost..................... 0.04560% monorock...................... 0.02606% monograss..................... 0.01954% sandstall..................... 0.01954% dragmag....................... 0.01303% mononormal.................... 0.01303% gravity....................... 0.00651% Stalliness (mean: -0.212) |# -1.2|# |### -0.8|######## |################## -0.4|###################### |############################## 0.0|################## |############## +0.4|####### |##### +0.8|# |# | more negative = more offensive, more positive = more stall one # = 0.77%