offense.......................67.84589% weatherless...................48.47190% balance.......................28.91576% sand..........................23.45752% rain..........................18.47211% sun........................... 6.80081% hail.......................... 3.94040% trickroom..................... 3.28968% hyperoffense.................. 2.83527% tricksun...................... 1.52143% multiweather.................. 1.14274% rainoffense................... 0.64078% tailwind...................... 0.61678% voltturn...................... 0.41944% monotype...................... 0.38330% semistall..................... 0.37195% tricksand..................... 0.35778% monofairy..................... 0.18738% sandoffense................... 0.15747% sunoffense.................... 0.14587% trickhail..................... 0.10622% trickrain..................... 0.09721% hailoffense................... 0.09441% monowater..................... 0.08148% batonpass..................... 0.04786% monoghost..................... 0.03698% stall......................... 0.03112% monorock...................... 0.02697% monopoison.................... 0.02540% monograss..................... 0.01505% sandstall..................... 0.01505% mononormal.................... 0.01003% dragmag....................... 0.00882% gravity....................... 0.00364% Stalliness (mean: -0.201) |# -1.2|# |### -0.8|######## |############### -0.4|#################### |############################## 0.0|################## |############## +0.4|###### |##### +0.8|# |# | more negative = more offensive, more positive = more stall one # = 0.81%