offense.......................81.47257% weatherless...................43.43744% sand..........................28.64139% rain..........................23.29517% balance.......................18.20735% hail.......................... 4.25449% sun........................... 3.49730% multiweather.................. 3.12579% trickroom..................... 2.63743% tricksun...................... 1.78781% trickrain..................... 0.62727% hyperoffense.................. 0.31457% rainoffense................... 0.12618% monotype...................... 0.12464% monowater..................... 0.12462% tricksand..................... 0.11238% trickhail..................... 0.10511% tailwind...................... 0.02812% voltturn...................... 0.01355% sandoffense................... 0.01355% gravity....................... 0.00512% stall......................... 0.00428% dragmag....................... 0.00342% semistall..................... 0.00123% batonpass..................... 0.00023% monofairy..................... 0.00001% monoghost..................... 0.00000% sunoffense.................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% monorock...................... 0.00000% sandstall..................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.365) | -1.2| | -0.8|############################## |########### -0.4|###################### |#################### 0.0|####### |############ +0.4|## | +0.8| | | more negative = more offensive, more positive = more stall one # = 0.95%