rain..........................66.08566% balance.......................41.15922% offense.......................41.10295% sun...........................24.44182% weatherless...................23.15804% hyperoffense..................14.65966% multiweather..................14.50780% rainoffense................... 3.35749% stall......................... 2.33224% monotype...................... 0.77616% monowater..................... 0.76891% semistall..................... 0.74593% hail.......................... 0.73680% sunoffense.................... 0.69213% rainstall..................... 0.68877% trickroom..................... 0.63949% choice........................ 0.58827% trickrain..................... 0.51919% sunstall...................... 0.21607% sand.......................... 0.19672% tricksun...................... 0.12014% dragmag....................... 0.06054% voltturn...................... 0.01875% sandoffense................... 0.00904% monoground.................... 0.00726% monoflying.................... 0.00042% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.191) -2.5| | -2.0|# | -1.5|### |############# -1.0|### |########### -0.5|########################### |###### 0.0|####### |############################## +0.5|#### |############### +1.0|# | +1.5|### | +2.0| | more negative = more offensive, more positive = more stall one # = 0.80%