weatherless...................84.14764% offense.......................54.79304% balance.......................28.16163% hyperoffense..................10.20502% sand.......................... 7.25802% sun........................... 6.92719% voltturn...................... 6.73153% semistall..................... 4.10723% stall......................... 2.73308% choice........................ 1.68984% rain.......................... 1.30020% trickroom..................... 0.98231% sandstall..................... 0.41691% hail.......................... 0.36700% tricksun...................... 0.35103% sunoffense.................... 0.26785% dragmag....................... 0.24833% hailoffense................... 0.20076% monotype...................... 0.13786% monopoison.................... 0.08614% rainoffense................... 0.07140% mononormal.................... 0.02039% monowater..................... 0.01617% monobug....................... 0.01110% tailwind...................... 0.00631% sandoffense................... 0.00491% monoflying.................... 0.00285% sunstall...................... 0.00109% monograss..................... 0.00091% monodark...................... 0.00023% monofire...................... 0.00005% multiweather.................. 0.00005% monoice....................... 0.00002% monoelectric.................. 0.00000% tricksand..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.189) -2.0|## |## -1.5|#### |#### -1.0|####### |############################## -0.5|#################### |################# 0.0|################## |############## +0.5|############## |####### +1.0|##### |### +1.5|# |# +2.0| |### +2.5| | more negative = more offensive, more positive = more stall one # = 0.66%