weatherless...................90.37594% offense.......................52.39653% balance.......................30.03354% hyperoffense.................. 8.81208% sand.......................... 6.32268% voltturn...................... 5.54125% stall......................... 5.19518% semistall..................... 3.56267% sun........................... 2.42813% choice........................ 1.29804% trickroom..................... 0.76338% rain.......................... 0.65745% tricksun...................... 0.58609% dragmag....................... 0.45282% hail.......................... 0.21580% sunoffense.................... 0.08569% monotype...................... 0.05263% monopoison.................... 0.03282% hailoffense................... 0.03126% sandstall..................... 0.02003% monobug....................... 0.01177% rainoffense................... 0.01073% mononormal.................... 0.00467% sandoffense................... 0.00293% monowater..................... 0.00278% monoflying.................... 0.00055% tailwind...................... 0.00007% monograss..................... 0.00004% sunstall...................... 0.00000% multiweather.................. 0.00000% monodark...................... 0.00000% monoice....................... 0.00000% monofire...................... 0.00000% monoelectric.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.097) -2.0|#### |### -1.5|### |# -1.0|###### |############################# -0.5|############################## |################# 0.0|############### |################ +0.5|############### |############ +1.0|##### |## +1.5| |# +2.0| |######## +2.5| | more negative = more offensive, more positive = more stall one # = 0.59%