weatherless...................89.85147% hyperoffense..................54.17985% offense.......................29.06068% choice........................20.26380% balance.......................15.64903% rain.......................... 6.07047% sun........................... 2.13708% hail.......................... 1.94098% rainoffense................... 1.92082% semistall..................... 1.11044% stall......................... 0.00000% sandoffense................... 0.00000% monotype...................... 0.00000% voltturn...................... 0.00000% dragmag....................... 0.00000% sand.......................... 0.00000% monopsychic................... 0.00000% trickroom..................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: -1.015) -2.0|############ |############################## -1.5| | -1.0|##### | -0.5| |##### 0.0|################# |####### +0.5|### | +1.0| |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.23%