weatherless...................36.55736% hyperoffense..................33.04026% choice........................20.09249% offense....................... 4.52762% rain.......................... 1.92345% rainoffense................... 1.77971% balance....................... 0.93709% hail.......................... 0.02719% semistall..................... 0.00364% sun........................... 0.00060% stall......................... 0.00000% sandoffense................... 0.00000% monotype...................... 0.00000% voltturn...................... 0.00000% dragmag....................... 0.00000% sand.......................... 0.00000% monopsychic................... 0.00000% trickroom..................... 0.00000% multiweather.................. 0.00000% Stalliness (mean: -1.483) -2.0| |############################## -1.5| | -1.0|## | -0.5| | 0.0|#### | +0.5|# | +1.0| | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 2.68%