weatherless...................86.29467% offense.......................35.43679% balance.......................32.36631% hyperoffense..................27.34706% voltturn......................10.62674% sun........................... 7.58675% hail.......................... 4.26695% semistall..................... 4.02676% hailoffense................... 3.26018% trickroom..................... 1.44500% sand.......................... 1.20452% tricksun...................... 0.92379% choice........................ 0.91883% stall......................... 0.82307% monotype...................... 0.70926% rain.......................... 0.64710% sunoffense.................... 0.50421% monograss..................... 0.36692% monoghost..................... 0.19393% tricksand..................... 0.16743% monofighting.................. 0.12166% gravity....................... 0.07084% monobug....................... 0.05202% monoground.................... 0.04398% sandstall..................... 0.04328% monofire...................... 0.03829% monosteel..................... 0.00939% monowater..................... 0.00352% rainstall..................... 0.00310% rainoffense................... 0.00309% monodragon.................... 0.00114% monoelectric.................. 0.00042% sandoffense................... 0.00013% monopsychic................... 0.00008% monoflying.................... 0.00004% tailwind...................... 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.357) -2.5| |#### -2.0|### |########################## -1.5|################### |######################## -1.0|########################### |############################ -0.5|############################ |########################### 0.0|############################## |######################### +0.5|####################### |################### +1.0|########################### |#### +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.31%