weatherless...................87.68643% balance.......................48.88607% offense.......................23.60185% voltturn......................22.48463% hyperoffense..................20.14544% semistall..................... 5.25447% sun........................... 4.41457% hail.......................... 4.22551% hailoffense................... 4.09793% sand.......................... 2.71604% stall......................... 2.11216% trickroom..................... 1.15623% monotype...................... 0.98148% rain.......................... 0.95745% monograss..................... 0.83643% tricksand..................... 0.45541% choice........................ 0.28080% monoghost..................... 0.11689% tricksun...................... 0.11059% monofighting.................. 0.09570% sunoffense.................... 0.06328% gravity....................... 0.02806% monofire...................... 0.01987% monoground.................... 0.00435% monobug....................... 0.00303% monosteel..................... 0.00081% rainoffense................... 0.00015% monowater..................... 0.00007% rainstall..................... 0.00006% sandstall..................... 0.00006% monodragon.................... 0.00002% monoelectric.................. 0.00001% monopsychic................... 0.00000% sandoffense................... 0.00000% monoflying.................... 0.00000% tailwind...................... 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.015) -2.5| |#### -2.0|## |######### -1.5|######## |########## -1.0|###### |######## -0.5|############# |####### 0.0|################# |#################### +0.5|############ |################### +1.0|############################## |#### +1.5|# |# +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%