offense.......................57.33446% weatherless...................53.81891% balance.......................29.88605% rain..........................25.80690% sun...........................17.01571% hyperoffense..................10.70681% trickroom..................... 7.71635% sand.......................... 4.41176% multiweather.................. 3.78657% monotype...................... 3.11980% hail.......................... 2.86726% tailwind...................... 2.73945% rainoffense................... 2.55775% tricksun...................... 2.06344% semistall..................... 1.70465% trickrain..................... 1.40899% voltturn...................... 1.15183% sunoffense.................... 0.82384% sandoffense................... 0.59747% monowater..................... 0.54512% choice........................ 0.51894% monoice....................... 0.37573% stall......................... 0.36803% monofairy..................... 0.28026% monodragon.................... 0.26640% tricksand..................... 0.21712% monopsychic................... 0.21404% monosteel..................... 0.21096% monoelectric.................. 0.20634% batonpass..................... 0.19557% monodark...................... 0.16785% monofighting.................. 0.13089% monograss..................... 0.12935% monoflying.................... 0.12935% monoghost..................... 0.10933% monorock...................... 0.10625% trickhail..................... 0.08623% hailoffense................... 0.08315% monobug....................... 0.07853% gravity....................... 0.07699% monopoison.................... 0.06006% mononormal.................... 0.05698% dragmag....................... 0.04774% sandstall..................... 0.04466% monofire...................... 0.04004% monoground.................... 0.02156% rainstall..................... 0.02002% trapper....................... 0.02002% sunstall...................... 0.01386% swagplay...................... 0.01078% hailstall..................... 0.00924% allweather.................... 0.00154% Stalliness (mean: -0.261) |# -1.5|### |####### -1.0|############## |#################### -0.5|######################### |############################## 0.0|######################### |################### +0.5|########## |##### +1.0|### |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.61%