weatherless...................73.04061% offense.......................46.87285% balance.......................37.37339% sand.......................... 8.89468% rain.......................... 8.35382% semistall..................... 7.60645% sun........................... 6.98200% trickroom..................... 6.26414% hyperoffense.................. 5.88062% hail.......................... 3.52050% monotype...................... 2.52237% stall......................... 2.26669% tailwind...................... 2.20277% tricksand..................... 1.12105% voltturn...................... 0.93913% monoice....................... 0.79162% sunoffense.................... 0.70803% multiweather.................. 0.63920% batonpass..................... 0.57528% monoelectric.................. 0.56544% trickhail..................... 0.54578% rainoffense................... 0.38352% trickrain..................... 0.19176% choice........................ 0.18193% sandstall..................... 0.17701% monopsychic................... 0.15734% sandoffense................... 0.13276% monobug....................... 0.13276% monoghost..................... 0.13276% dragmag....................... 0.12292% monoflying.................... 0.12292% monopoison.................... 0.11801% monofighting.................. 0.10817% monorock...................... 0.10325% rainstall..................... 0.09834% monofairy..................... 0.08359% monowater..................... 0.05900% gravity....................... 0.05900% mononormal.................... 0.05409% hailoffense................... 0.04425% hailstall..................... 0.04425% monofire...................... 0.03934% monoground.................... 0.02950% monosteel..................... 0.01967% monograss..................... 0.01475% monodragon.................... 0.01475% sunstall...................... 0.00983% tricksun...................... 0.00492% trapper....................... 0.00492% Stalliness (mean: 0.016) -1.5|### |##### -1.0|########### |#################### -0.5|############################# |############################ 0.0|############################## |####################### +0.5|##################### |############## +1.0|############ |####### +1.5|#### |# +2.0|# |## more negative = more offensive, more positive = more stall one # = 0.47%