weatherless...................72.31124% offense.......................47.22276% balance.......................36.54217% sand.......................... 9.41270% rain.......................... 8.47172% semistall..................... 7.98818% sun........................... 7.06629% trickroom..................... 6.80781% hyperoffense.................. 5.76157% hail.......................... 3.53188% stall......................... 2.48533% tailwind...................... 2.47781% monotype...................... 2.38114% tricksand..................... 1.23859% voltturn...................... 0.82110% monoice....................... 0.79873% sunoffense.................... 0.78038% trickhail..................... 0.66759% multiweather.................. 0.62904% monoelectric.................. 0.53378% batonpass..................... 0.44231% rainoffense................... 0.37445% trickrain..................... 0.22769% sandstall..................... 0.18441% monopsychic................... 0.18207% choice........................ 0.16849% monoghost..................... 0.14006% sandoffense................... 0.12656% monoflying.................... 0.11714% monobug....................... 0.11446% dragmag....................... 0.10782% monofighting.................. 0.10594% monorock...................... 0.10164% monopoison.................... 0.09745% rainstall..................... 0.08909% monofairy..................... 0.05559% gravity....................... 0.04657% mononormal.................... 0.03960% hailstall..................... 0.03779% monowater..................... 0.02959% hailoffense................... 0.02620% monoground.................... 0.02439% monofire...................... 0.02183% monosteel..................... 0.01780% monodragon.................... 0.01014% monograss..................... 0.01014% sunstall...................... 0.00909% tricksun...................... 0.00571% trapper....................... 0.00338% Stalliness (mean: 0.026) -1.5|### |###### -1.0|############ |##################### -0.5|############################## |############################# 0.0|############################## |####################### +0.5|##################### |############### +1.0|############ |####### +1.5|##### |# +2.0|# |## more negative = more offensive, more positive = more stall one # = 0.46%