weatherless...................73.01206% offense.......................42.52574% balance.......................33.46643% semistall.....................13.25846% rain.......................... 8.88884% sand.......................... 8.81002% trickroom..................... 7.29406% sun........................... 6.76543% stall......................... 6.12255% tailwind...................... 5.14135% hyperoffense.................. 4.62681% hail.......................... 2.92360% tricksand..................... 1.62638% trickhail..................... 1.45229% sunoffense.................... 1.40017% monotype...................... 1.10824% monopsychic................... 0.59536% trickrain..................... 0.56585% sandstall..................... 0.32814% monoice....................... 0.28733% voltturn...................... 0.26269% multiweather.................. 0.22297% rainoffense................... 0.19349% monoelectric.................. 0.19165% batonpass..................... 0.18391% monofighting.................. 0.02195% sandoffense................... 0.01183% monobug....................... 0.00599% monorock...................... 0.00307% rainstall..................... 0.00288% choice........................ 0.00243% monoghost..................... 0.00186% gravity....................... 0.00116% monofire...................... 0.00101% hailstall..................... 0.00071% hailoffense................... 0.00038% monofairy..................... 0.00001% monowater..................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.228) -1.5| |####### -1.0|############# |##################### -0.5|#################### |############################## 0.0|###################### |################ +0.5|#################### |#################### +1.0|########## |######## +1.5|################# |## +2.0| |########## more negative = more offensive, more positive = more stall one # = 0.46%