weatherless...................84.81967% balance.......................43.17660% offense.......................36.15891% hyperoffense.................. 9.82806% voltturn...................... 8.00618% stall......................... 5.60509% sand.......................... 5.26463% semistall..................... 5.23133% sun........................... 3.78136% hail.......................... 3.70700% trickroom..................... 3.23132% rain.......................... 2.59213% monotype...................... 1.20481% sunoffense.................... 0.73203% sandstall..................... 0.72286% choice........................ 0.64241% rainoffense................... 0.25769% monoghost..................... 0.25221% monoelectric.................. 0.24343% monowater..................... 0.23218% multiweather.................. 0.16480% sandoffense................... 0.13748% hailoffense................... 0.12146% monoice....................... 0.11650% tricksun...................... 0.11547% monopsychic................... 0.08699% monosteel..................... 0.07769% monodark...................... 0.06279% monodragon.................... 0.05081% dragmag....................... 0.05038% monobug....................... 0.04722% monoground.................... 0.04097% mononormal.................... 0.04097% monofire...................... 0.03417% rainstall..................... 0.02307% monofighting.................. 0.01414% monograss..................... 0.01366% monopoison.................... 0.01366% monorock...................... 0.00033% Stalliness (mean: 0.064) -2.0|###### |## -1.5|#### |#### -1.0|####### |############### -0.5|#################### |###################### 0.0|###################### |############################## +0.5|##################### |############### +1.0|######### |##### +1.5|## |# +2.0|## |# +2.5|### |### +3.0| | more negative = more offensive, more positive = more stall one # = 0.52%