weatherless...................80.90924% balance.......................52.59828% offense.......................28.12585% voltturn......................12.81102% hyperoffense.................. 7.87136% hail.......................... 7.27831% sand.......................... 6.63375% semistall..................... 6.24538% stall......................... 5.15912% sun........................... 3.25159% rain.......................... 1.92712% trickroom..................... 1.61149% sunoffense.................... 1.55705% monotype...................... 0.46521% sandstall..................... 0.36333% monodark...................... 0.30669% choice........................ 0.19719% monoghost..................... 0.13828% tricksun...................... 0.02994% monodragon.................... 0.01192% monoice....................... 0.00722% monoelectric.................. 0.00100% monofighting.................. 0.00009% monorock...................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.221) -2.0|# |## -1.5|##### |### -1.0|## |#### -0.5|############## |####################### 0.0|####################### |############################## +0.5|################# |################## +1.0|####### |###### +1.5|## | +2.0|# |# +2.5|# |### +3.0| | more negative = more offensive, more positive = more stall one # = 0.60%