weatherless...................89.51521% offense.......................54.29609% hyperoffense..................29.27779% balance.......................16.04702% hail.......................... 4.07360% voltturn...................... 3.78524% sun........................... 3.49835% monotype...................... 1.76527% sand.......................... 1.71112% sunoffense.................... 1.45789% rain.......................... 1.33640% hailoffense................... 1.20905% trickroom..................... 0.58696% rainoffense................... 0.51817% monowater..................... 0.30592% dragmag....................... 0.26786% choice........................ 0.24737% semistall..................... 0.21517% monorock...................... 0.21224% sandoffense................... 0.18150% monobug....................... 0.18004% monoice....................... 0.17419% stall......................... 0.16394% mononormal.................... 0.15223% monograss..................... 0.13466% multiweather.................. 0.12881% monoghost..................... 0.11710% sandstall..................... 0.09368% monopoison.................... 0.08929% monosteel..................... 0.08197% monofire...................... 0.07026% monoground.................... 0.06294% monofighting.................. 0.05855% monopsychic................... 0.05562% monoelectric.................. 0.04830% monodragon.................... 0.04538% monodark...................... 0.04245% trapper....................... 0.02635% monoflying.................... 0.02342% tailwind...................... 0.01903% monofairy..................... 0.01317% gravity....................... 0.00293% trickhail..................... 0.00293% Stalliness (mean: -0.637) |## -2.0|## |###### -1.5|############# |##################### -1.0|########################### |############################## -0.5|########################### |######################## 0.0|##################### |############### +0.5|##### |## +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.51%