weatherless...................87.39428% offense.......................49.21080% hyperoffense..................25.57103% balance.......................22.17583% voltturn......................10.22195% sand.......................... 4.65307% rain.......................... 3.50159% trickroom..................... 3.47331% hail.......................... 3.14200% semistall..................... 2.37973% tailwind...................... 1.79254% sun........................... 1.58245% monotype...................... 1.42892% hailoffense................... 0.71917% stall......................... 0.66261% sandoffense................... 0.63971% rainoffense................... 0.53871% tricksand..................... 0.47137% multiweather.................. 0.26397% sunoffense.................... 0.25993% monofighting.................. 0.17508% monoelectric.................. 0.16969% gravity....................... 0.16700% dragmag....................... 0.15622% tricksun...................... 0.15353% monosteel..................... 0.14410% monodark...................... 0.13468% mononormal.................... 0.13064% sandstall..................... 0.12390% monoghost..................... 0.12256% monopsychic................... 0.10774% monobug....................... 0.10639% monodragon.................... 0.09562% trickrain..................... 0.07138% monowater..................... 0.06464% monoflying.................... 0.05926% monofairy..................... 0.05522% monograss..................... 0.05252% monofire...................... 0.05118% monorock...................... 0.04310% choice........................ 0.03636% monoground.................... 0.03367% monoice....................... 0.02424% monopoison.................... 0.02155% swagplay...................... 0.00943% trapper....................... 0.00808% hailstall..................... 0.00539% rainstall..................... 0.00269% sunstall...................... 0.00135% trickhail..................... 0.00135% Stalliness (mean: -0.479) |# -2.0|## |####### -1.5|############## |##################### -1.0|########################### |############################# -0.5|############################## |######################## 0.0|######################## |################# +0.5|############# |####### +1.0|##### |## +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%