weatherless...................76.00200% balance.......................41.46110% offense.......................27.73493% sun...........................18.59988% hyperoffense..................15.83662% semistall.....................10.19213% voltturn...................... 5.41781% stall......................... 4.77522% sand.......................... 2.96050% rain.......................... 2.28371% sunoffense.................... 0.43575% monotype...................... 0.35623% hail.......................... 0.30381% monoice....................... 0.27223% sandoffense................... 0.20406% rainoffense................... 0.19620% sandstall..................... 0.13255% trickroom..................... 0.11269% multiweather.................. 0.09400% monobug....................... 0.06690% monodark...................... 0.00766% hailoffense................... 0.00489% monowater..................... 0.00403% monodragon.................... 0.00355% monofighting.................. 0.00116% trickrain..................... 0.00105% monoghost..................... 0.00040% monofire...................... 0.00038% monoground.................... 0.00016% monosteel..................... 0.00015% choice........................ 0.00001% monopsychic................... 0.00000% monofairy..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% swagplay...................... 0.00000% monorock...................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.088) -2.0| | -1.5|## |############## -1.0|################## |########## -0.5|############# |################ 0.0|################ |##################### +0.5|############################## |############ +1.0|######## |########### +1.5|### |# +2.0|# |##### +2.5|# more negative = more offensive, more positive = more stall one # = 0.54%