weatherless...................71.31261% offense.......................46.76516% hyperoffense..................30.10690% balance.......................18.36564% sun...........................16.22914% rain..........................11.01951% monotype...................... 7.81053% multiweather.................. 4.72013% batonpass..................... 4.70647% sand.......................... 4.12950% sunoffense.................... 3.67666% semistall..................... 2.57473% stall......................... 2.18757% hail.......................... 2.15999% rainoffense................... 1.80794% voltturn...................... 1.57685% mononormal.................... 1.05543% monoflying.................... 0.88159% choice........................ 0.78929% monobug....................... 0.77938% monowater..................... 0.70654% trickroom..................... 0.70018% monopsychic................... 0.66966% sandoffense................... 0.62894% monosteel..................... 0.59150% monoghost..................... 0.54413% monofighting.................. 0.54345% monodark...................... 0.47211% monodragon.................... 0.45416% hailoffense................... 0.40931% monofire...................... 0.36691% monofairy..................... 0.34990% monorock...................... 0.33663% monograss..................... 0.30018% monoground.................... 0.29448% monoelectric.................. 0.29231% monoice....................... 0.28849% dragmag....................... 0.27734% monopoison.................... 0.25073% sandstall..................... 0.21385% trapper....................... 0.16920% sunstall...................... 0.16292% tailwind...................... 0.08543% rainstall..................... 0.08267% tricksun...................... 0.07969% trickrain..................... 0.06461% tricksand..................... 0.03906% gravity....................... 0.00908% allweather.................... 0.00894% swagplay...................... 0.00754% hailstall..................... 0.00622% fear.......................... 0.00222% trickhail..................... 0.00159% sandfear...................... 0.00008% Stalliness (mean: -0.518) -3.0| |# -2.0|#### |################ -1.0|############################## |############################# 0.0|#################### |########### +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.84%