weatherless...................86.35705% offense.......................34.14362% balance.......................32.84494% hyperoffense..................23.55654% voltturn......................15.16135% sand.......................... 9.46909% trickroom..................... 8.61824% semistall..................... 5.46268% stall......................... 3.99222% hail.......................... 3.46738% sandstall..................... 0.95923% choice........................ 0.85031% rain.......................... 0.68401% monotype...................... 0.43074% tricksand..................... 0.34241% trickhail..................... 0.30447% rainoffense................... 0.24746% mononormal.................... 0.14250% tailwind...................... 0.12668% hailoffense................... 0.10203% sun........................... 0.09454% monoice....................... 0.09290% multiweather.................. 0.07207% monobug....................... 0.06015% monoghost..................... 0.05834% monowater..................... 0.03409% monoelectric.................. 0.02225% sunoffense.................... 0.01794% monoground.................... 0.01043% dragmag....................... 0.00942% monoflying.................... 0.00660% monofighting.................. 0.00211% monorock...................... 0.00176% sandoffense................... 0.00094% rainstall..................... 0.00021% monodark...................... 0.00005% monopoison.................... 0.00001% monofairy..................... 0.00000% monopsychic................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% trapper....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.205) -2.0|##### |########################### -1.0|######################### |############################## 0.0|########################## |############################## +1.0|################### |#### +2.0|##### | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.58%