weatherless...................90.87432% balance.......................47.10383% offense.......................36.93989% semistall..................... 7.75956% hyperoffense.................. 6.50273% voltturn...................... 5.73770% sun........................... 4.53552% hail.......................... 3.16940% stall......................... 1.69399% monotype...................... 1.14754% rain.......................... 1.03825% hailoffense................... 0.60109% sand.......................... 0.43716% trickroom..................... 0.38251% choice........................ 0.38251% monodragon.................... 0.38251% monoice....................... 0.32787% monopsychic................... 0.10929% monoghost..................... 0.10929% hailstall..................... 0.10929% monowater..................... 0.05464% monograss..................... 0.05464% multiweather.................. 0.05464% mononormal.................... 0.05464% sunoffense.................... 0.05464% monofire...................... 0.05464% Stalliness (mean: 0.074) -2.0|# | -1.5|## |#### -1.0|########## |########### -0.5|############## |###################### 0.0|###################### |############################## +0.5|################ |############## +1.0|########## |#### +1.5|### |# +2.0|# | +2.5| | +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.60%