weatherless...................74.57757% offense.......................45.18433% balance.......................31.05223% hyperoffense..................15.43395% voltturn......................11.93548% sand.......................... 8.80184% rain.......................... 8.24117% hail.......................... 6.46313% semistall..................... 4.68510% stall......................... 3.64439% sun........................... 2.98387% choice........................ 2.85330% monotype...................... 2.27727% hailoffense................... 1.27112% multiweather.................. 1.04455% trickroom..................... 1.01382% sandoffense................... 0.92166% rainoffense................... 0.74501% sandstall..................... 0.55300% dragmag....................... 0.45699% monofairy..................... 0.44547% sunoffense.................... 0.44547% monowater..................... 0.36482% monopsychic................... 0.23425% tricksun...................... 0.23041% monobug....................... 0.21121% monopoison.................... 0.16513% monoelectric.................. 0.14977% monodragon.................... 0.14593% gravity....................... 0.14209% monofighting.................. 0.13057% monofire...................... 0.11905% monoghost..................... 0.10369% monoice....................... 0.09217% monosteel..................... 0.07680% mononormal.................... 0.07296% tailwind...................... 0.05760% monoflying.................... 0.05376% tricksand..................... 0.04992% monorock...................... 0.04224% monoground.................... 0.03456% monograss..................... 0.02304% rainstall..................... 0.02304% swagplay...................... 0.01920% hailstall..................... 0.01920% monodark...................... 0.01152% trapper....................... 0.00768% sunstall...................... 0.00384% trickhail..................... 0.00384% Stalliness (mean: -0.153) |# -2.0|# |### -1.5|######## |############## -1.0|############# |################## -0.5|############################## |########################## 0.0|######################## |###################### +0.5|############## |############ +1.0|####### |#### +1.5|### |### +2.0|## |# +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%