weatherless...................75.78996% offense.......................41.14754% balance.......................32.18437% voltturn......................17.44245% hyperoffense..................17.25252% rain.......................... 9.23715% sand.......................... 7.29064% stall......................... 7.08536% hail.......................... 4.34634% sun........................... 4.00761% choice........................ 3.04109% semistall..................... 2.33021% hailoffense................... 1.32405% monotype...................... 0.86874% sandoffense................... 0.86374% sandstall..................... 0.76419% rainoffense................... 0.68604% multiweather.................. 0.65652% trickroom..................... 0.58649% monopoison.................... 0.33994% tricksun...................... 0.29662% monobug....................... 0.27147% sunoffense.................... 0.14902% monopsychic................... 0.12455% monofairy..................... 0.10308% gravity....................... 0.08677% dragmag....................... 0.03510% monowater..................... 0.01714% monoground.................... 0.01068% monodragon.................... 0.00573% monoice....................... 0.00424% monofighting.................. 0.00101% monoelectric.................. 0.00075% monofire...................... 0.00058% monoflying.................... 0.00039% monoghost..................... 0.00001% sunstall...................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% swagplay...................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.131) |# -2.0| |## -1.5|####### |################# -1.0|####### |############ -0.5|########################### |################ 0.0|############################## |##################### +0.5|########## |#### +1.0|#### |## +1.5|# |# +2.0| |########## +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.58%