weatherless...................82.18371% balance.......................43.50636% offense.......................21.18566% sand..........................16.02068% semistall.....................15.18485% stall.........................12.98799% hyperoffense.................. 7.13513% voltturn...................... 4.72634% sandstall..................... 3.94505% trickroom..................... 1.27045% hail.......................... 1.12489% sun........................... 0.43256% choice........................ 0.24651% rain.......................... 0.24344% sandoffense................... 0.16825% rainoffense................... 0.08422% monotype...................... 0.08369% hailstall..................... 0.07113% monoice....................... 0.05641% sunoffense.................... 0.01611% monobug....................... 0.01591% monoelectric.................. 0.00744% tailwind...................... 0.00617% multiweather.................. 0.00527% tricksand..................... 0.00441% hailoffense................... 0.00307% mononormal.................... 0.00170% monodark...................... 0.00138% monoghost..................... 0.00040% monopsychic................... 0.00031% trickhail..................... 0.00016% monowater..................... 0.00011% trickrain..................... 0.00007% monograss..................... 0.00004% monosteel..................... 0.00001% monofairy..................... 0.00001% gravity....................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% dragmag....................... 0.00000% monopoison.................... 0.00000% monofighting.................. 0.00000% sunstall...................... 0.00000% swagplay...................... 0.00000% tricksun...................... 0.00000% monoground.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.645) -2.0|##### |# -1.5|# |## -1.0|### |## -0.5|####### |######## 0.0|########## |##### +0.5|###### |############################## +1.0|############### |####### +1.5|#### |## +2.0|## |#### +2.5|# | +3.0|# |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.83%