weatherless...................65.31477% offense.......................37.65133% balance.......................33.74697% sand..........................26.99758% hyperoffense..................19.34019% semistall..................... 7.05206% rain.......................... 5.99274% voltturn...................... 4.99395% sandoffense................... 2.69370% monotype...................... 2.66344% stall......................... 2.20944% hail.......................... 1.51332% choice........................ 1.08959% sun........................... 1.08959% trickroom..................... 1.05932% monofighting.................. 1.02906% multiweather.................. 0.90799% rainoffense................... 0.87772% sandstall..................... 0.66586% hailoffense................... 0.63559% monowater..................... 0.27240% monodragon.................... 0.24213% monoice....................... 0.21186% monodark...................... 0.21186% monobug....................... 0.12107% monopsychic................... 0.12107% monofire...................... 0.12107% monoground.................... 0.12107% monorock...................... 0.09080% sunoffense.................... 0.09080% monopoison.................... 0.06053% gravity....................... 0.06053% monosteel..................... 0.06053% dragmag....................... 0.03027% tailwind...................... 0.03027% rainstall..................... 0.03027% monofairy..................... 0.03027% monoflying.................... 0.03027% monoelectric.................. 0.03027% mononormal.................... 0.03027% Stalliness (mean: -0.145) -2.0|## |####### -1.5|############## |################## -1.0|#################### |################# -0.5|########################## |############################## 0.0|######################### |############################## +0.5|################### |######################## +1.0|########## |######## +1.5|###### |# +2.0|## | +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%