weatherless...................65.53715% offense.......................36.27375% balance.......................34.73631% sand..........................27.03429% hyperoffense..................19.18411% semistall..................... 7.60067% rain.......................... 5.91990% voltturn...................... 5.12390% sandoffense................... 2.56381% monotype...................... 2.52401% stall......................... 2.20516% hail.......................... 1.26044% monofighting.................. 1.16501% trickroom..................... 1.15211% sun........................... 1.11706% choice........................ 1.08028% multiweather.................. 0.86884% rainoffense................... 0.81628% sandstall..................... 0.80450% hailoffense................... 0.54697% monowater..................... 0.23409% monodragon.................... 0.22027% monofire...................... 0.16349% monoice....................... 0.16264% monodark...................... 0.11600% monoground.................... 0.11376% monobug....................... 0.09918% monopsychic................... 0.09918% sunoffense.................... 0.07803% monorock...................... 0.06345% monopoison.................... 0.05688% gravity....................... 0.04230% monosteel..................... 0.03007% tailwind...................... 0.02288% rainstall..................... 0.02115% monofairy..................... 0.02115% monoflying.................... 0.02115% monoelectric.................. 0.02115% mononormal.................... 0.02115% dragmag....................... 0.00853% Stalliness (mean: -0.119) -2.0|## |####### -1.5|############# |################### -1.0|##################### |################ -0.5|######################## |############################# 0.0|######################### |############################## +0.5|################### |########################## +1.0|############ |######## +1.5|####### |# +2.0|## | +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.38%