weatherless...................79.64979% offense.......................29.29200% balance.......................27.83742% hyperoffense..................21.85596% sand..........................17.18848% semistall.....................16.59906% stall......................... 4.41556% voltturn...................... 3.58905% sandstall..................... 3.27229% rain.......................... 3.03917% sandoffense................... 2.15474% monotype...................... 2.05141% monofighting.................. 2.00865% trickroom..................... 0.95929% sun........................... 0.24273% multiweather.................. 0.22335% choice........................ 0.10532% hail.......................... 0.10318% hailoffense................... 0.04991% monodragon.................... 0.04139% monodark...................... 0.00138% monowater..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.023) -2.0| |# -1.5|##### |############### -1.0|############################## |#### -0.5|## |########### 0.0|########## |####### +0.5|####### |########### +1.0|############## |########## +1.5|########## |# +2.0|##### | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.69%