weatherless...................57.03347% sand..........................41.61350% semistall.....................29.33930% balance.......................28.83941% stall.........................23.69197% sandstall.....................20.65511% offense.......................10.81636% hyperoffense.................. 7.31296% voltturn...................... 4.13820% sandoffense................... 2.68346% rain.......................... 1.40908% monotype...................... 0.95884% monofighting.................. 0.95417% trickroom..................... 0.38153% multiweather.................. 0.07117% choice........................ 0.01245% hail.......................... 0.01019% sun........................... 0.00493% hailoffense................... 0.00483% monodragon.................... 0.00467% monodark...................... 0.00001% monowater..................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% gravity....................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% sunoffense.................... 0.00000% monofire...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.915) -2.0| | -1.5|#### |### -1.0|###### |### -0.5|# |##### 0.0|##### |## +0.5|##### |########################## +1.0|########## |######################### +1.5|############## |#### +2.0|############################## | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.69%