weatherless...................98.97299% balance.......................40.89716% offense.......................34.92512% voltturn......................15.09071% semistall.....................10.23390% stall......................... 7.60756% hyperoffense.................. 6.33624% choice........................ 2.97923% trickroom..................... 1.99294% monotype...................... 0.94784% rain.......................... 0.41397% hail.......................... 0.31896% dragmag....................... 0.21943% sand.......................... 0.19002% monowater..................... 0.18776% monobug....................... 0.14251% sun........................... 0.13347% mononormal.................... 0.11763% monoghost..................... 0.09501% gravity....................... 0.08144% monoflying.................... 0.07013% monodragon.................... 0.05882% monoelectric.................. 0.05882% monosteel..................... 0.05655% tailwind...................... 0.04977% monorock...................... 0.04977% monopsychic................... 0.04524% monofighting.................. 0.04524% monofairy..................... 0.04524% hailoffense................... 0.04298% monofire...................... 0.03846% monoground.................... 0.03619% multiweather.................. 0.02941% sandstall..................... 0.02488% sunoffense.................... 0.02488% monodark...................... 0.02262% monopoison.................... 0.02036% monoice....................... 0.01810% rainoffense................... 0.01583% monograss..................... 0.01583% sandoffense................... 0.00905% tricksun...................... 0.00679% sunstall...................... 0.00452% trapper....................... 0.00226% hailstall..................... 0.00226% Stalliness (mean: 0.257) -1.5|#### |####### -1.0|############ |################## -0.5|######################### |########################### 0.0|############################## |############################# +0.5|########################## |########################## +1.0|################ |############ +1.5|######## |##### +2.0|#### |### +2.5|# |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.39%