weatherless...................99.11925% balance.......................41.33153% offense.......................33.10721% voltturn......................15.94748% semistall.....................10.80035% stall......................... 9.00426% hyperoffense.................. 5.75665% choice........................ 2.92159% trickroom..................... 2.15721% monotype...................... 0.73530% rain.......................... 0.36566% hail.......................... 0.27472% dragmag....................... 0.22411% monowater..................... 0.16016% sand.......................... 0.15397% monobug....................... 0.12890% sun........................... 0.10902% gravity....................... 0.09224% mononormal.................... 0.09011% monoghost..................... 0.07285% monoflying.................... 0.04491% tailwind...................... 0.03926% monoelectric.................. 0.03855% monosteel..................... 0.03837% monorock...................... 0.03828% monofairy..................... 0.03808% monodragon.................... 0.03701% sandstall..................... 0.03548% hailoffense................... 0.03476% monofighting.................. 0.03254% monopsychic................... 0.02919% monoground.................... 0.02718% monofire...................... 0.02592% multiweather.................. 0.02261% sunoffense.................... 0.02231% monopoison.................... 0.01500% monodark...................... 0.01314% monograss..................... 0.01127% rainoffense................... 0.01095% monoice....................... 0.01044% sandoffense................... 0.00642% tricksun...................... 0.00592% sunstall...................... 0.00464% hailstall..................... 0.00271% trapper....................... 0.00160% Stalliness (mean: 0.322) -1.5|### |####### -1.0|########### |################## -0.5|######################## |########################### 0.0|############################## |############################# +0.5|########################### |############################# +1.0|################# |############# +1.5|######### |##### +2.0|##### |#### +2.5|# |### +3.0|### more negative = more offensive, more positive = more stall one # = 0.38%