weatherless...................99.79254% balance.......................37.13941% offense.......................26.19000% stall.........................22.63667% voltturn......................20.15031% semistall..................... 9.56975% hyperoffense.................. 4.46417% choice........................ 2.43454% trickroom..................... 2.35479% monotype...................... 0.23108% dragmag....................... 0.18727% rain.......................... 0.11633% monowater..................... 0.11633% gravity....................... 0.10760% hail.......................... 0.03940% mononormal.................... 0.03534% monobug....................... 0.03146% monorock...................... 0.03128% sun........................... 0.02828% sand.......................... 0.02344% monodragon.................... 0.00753% monofairy..................... 0.00379% monoelectric.................. 0.00304% sandstall..................... 0.00143% monoghost..................... 0.00135% rainoffense................... 0.00127% monofire...................... 0.00068% monoice....................... 0.00024% monoflying.................... 0.00022% monofighting.................. 0.00008% monoground.................... 0.00005% monosteel..................... 0.00000% monopsychic................... 0.00000% tailwind...................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% sunoffense.................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% multiweather.................. 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.670) -1.5|## |###### -1.0|######### |############## -0.5|################## |########################## 0.0|########################## |##################### +0.5|############################ |############################## +1.0|################## |########### +1.5|######## |##### +2.0|#################### |############### +2.5|## |########### +3.0|###### more negative = more offensive, more positive = more stall one # = 0.36%