weatherless...................99.81840% balance.......................40.80624% stall.........................27.74244% offense.......................22.75130% voltturn......................15.69632% semistall..................... 6.91576% choice........................ 2.67238% trickroom..................... 1.92445% hyperoffense.................. 1.78427% rain.......................... 0.12450% dragmag....................... 0.10289% monotype...................... 0.07033% gravity....................... 0.05488% monowater..................... 0.04747% hail.......................... 0.03980% monobug....................... 0.01472% sun........................... 0.01330% mononormal.................... 0.00492% sand.......................... 0.00400% monodragon.................... 0.00261% monoelectric.................. 0.00029% monorock...................... 0.00019% rainoffense................... 0.00007% monoghost..................... 0.00007% monofairy..................... 0.00004% monoflying.................... 0.00002% monoice....................... 0.00001% monofire...................... 0.00001% monofighting.................. 0.00000% monoground.................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% sunoffense.................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% multiweather.................. 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.871) -1.5|# |## -1.0|##### |### -0.5|############ |####################### 0.0|########################## |############## +0.5|############################## |################### +1.0|############ |######## +1.5|#### |### +2.0|############ |###### +2.5|## |########################## +3.0|########### more negative = more offensive, more positive = more stall one # = 0.46%