weatherless...................88.44487% offense.......................43.78966% balance.......................33.13600% hyperoffense..................16.00323% sun........................... 6.31689% voltturn...................... 5.46091% semistall..................... 4.57201% rain.......................... 2.75111% stall......................... 2.49910% trickroom..................... 2.15731% hail.......................... 1.60900% sand.......................... 1.13492% monotype...................... 1.06189% sunoffense.................... 0.86915% choice........................ 0.77098% tricksun...................... 0.28313% monowater..................... 0.26757% multiweather.................. 0.25201% rainstall..................... 0.15144% rainoffense................... 0.14665% dragmag....................... 0.13468% monopsychic................... 0.12810% sandoffense................... 0.12630% monosteel..................... 0.12630% hailoffense................... 0.12271% monoghost..................... 0.09877% mononormal.................... 0.07602% monoflying.................... 0.07123% monobug....................... 0.06584% monoice....................... 0.06465% monofairy..................... 0.04669% monodark...................... 0.04549% monopoison.................... 0.04130% monograss..................... 0.03771% monodragon.................... 0.03472% gravity....................... 0.03292% monoelectric.................. 0.03292% monofighting.................. 0.03232% monoground.................... 0.03173% sunstall...................... 0.03053% monorock...................... 0.02634% monofire...................... 0.02634% tailwind...................... 0.01736% trickrain..................... 0.01197% trickhail..................... 0.01197% hailstall..................... 0.01077% sandstall..................... 0.00898% tricksand..................... 0.00239% Stalliness (mean: -0.188) -2.0|#### |######## -1.0|################## |########################## 0.0|############################## |#################### +1.0|######## |### +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.84%