weatherless...................88.70046% offense.......................42.83947% balance.......................33.64807% hyperoffense..................16.31593% sun........................... 6.22357% voltturn...................... 6.10425% semistall..................... 4.63204% rain.......................... 2.62586% stall......................... 2.56449% trickroom..................... 2.19430% hail.......................... 1.65588% sand.......................... 1.06319% sunoffense.................... 0.82860% choice........................ 0.76432% monotype...................... 0.75845% tricksun...................... 0.31755% multiweather.................. 0.26591% monowater..................... 0.18806% rainstall..................... 0.16916% rainoffense................... 0.13121% dragmag....................... 0.13100% hailoffense................... 0.12063% sandoffense................... 0.10275% monosteel..................... 0.08553% monopsychic................... 0.08189% monoghost..................... 0.07836% mononormal.................... 0.06139% monoflying.................... 0.05421% monoice....................... 0.04646% monobug....................... 0.03550% gravity....................... 0.03361% monofairy..................... 0.03195% monodark...................... 0.03040% sunstall...................... 0.02964% monopoison.................... 0.02843% monofighting.................. 0.02585% monoelectric.................. 0.02489% monograss..................... 0.02359% monoground.................... 0.02311% monodragon.................... 0.02288% monofire...................... 0.02035% monorock...................... 0.01487% trickrain..................... 0.01244% tailwind...................... 0.01174% trickhail..................... 0.01035% sandstall..................... 0.00798% hailstall..................... 0.00787% tricksand..................... 0.00194% Stalliness (mean: -0.185) -2.0|#### |######## -1.0|################## |######################### 0.0|############################## |#################### +1.0|######## |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.84%