weatherless...................89.37634% balance.......................38.33551% offense.......................35.26292% hyperoffense..................17.34681% voltturn...................... 8.78436% semistall..................... 5.41797% sun........................... 4.99542% stall......................... 3.63678% rain.......................... 2.89749% hail.......................... 2.02492% trickroom..................... 1.56354% sand.......................... 0.82771% sunoffense.................... 0.65379% choice........................ 0.42040% tricksun...................... 0.22700% dragmag....................... 0.17376% multiweather.................. 0.12188% monotype...................... 0.08901% rainstall..................... 0.05607% hailoffense................... 0.05154% rainoffense................... 0.02232% sandoffense................... 0.02193% monowater..................... 0.01827% monoflying.................... 0.01434% monofighting.................. 0.01290% trickrain..................... 0.01132% monograss..................... 0.00920% mononormal.................... 0.00842% monosteel..................... 0.00560% gravity....................... 0.00549% sunstall...................... 0.00509% monopoison.................... 0.00412% monofairy..................... 0.00342% monofire...................... 0.00268% monoghost..................... 0.00252% monodark...................... 0.00245% monoice....................... 0.00223% monoground.................... 0.00137% monobug....................... 0.00123% monorock...................... 0.00036% monopsychic................... 0.00016% monoelectric.................. 0.00004% monodragon.................... 0.00004% tailwind...................... 0.00003% hailstall..................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.110) -2.0|###### |######### -1.0|############# |#################### 0.0|############################## |######################### +1.0|######### |#### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.83%