weatherless...................84.51100% balance.......................45.64703% offense.......................29.40397% hyperoffense..................13.25185% voltturn......................12.35680% rain.......................... 7.73317% semistall..................... 6.74533% sun........................... 5.24299% stall......................... 4.95183% hail.......................... 2.43447% trickroom..................... 0.63735% sunoffense.................... 0.22582% dragmag....................... 0.20423% sand.......................... 0.11349% tricksun...................... 0.06838% multiweather.................. 0.03512% choice........................ 0.02680% monotype...................... 0.02121% monofighting.................. 0.00641% monoflying.................... 0.00556% rainoffense................... 0.00530% hailoffense................... 0.00196% monowater..................... 0.00172% mononormal.................... 0.00155% monograss..................... 0.00135% sandoffense................... 0.00132% trickrain..................... 0.00120% monosteel..................... 0.00117% sunstall...................... 0.00107% monoghost..................... 0.00092% monoice....................... 0.00067% monodark...................... 0.00059% monofairy..................... 0.00059% monofire...................... 0.00043% gravity....................... 0.00034% monoground.................... 0.00012% monobug....................... 0.00008% monopoison.................... 0.00006% monopsychic................... 0.00001% monodragon.................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% monoelectric.................. 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% sandstall..................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.068) -2.0|####### |###### -1.0|### |################### 0.0|######################## |############################## +1.0|########## |#### +2.0|## | +3.0|## more negative = more offensive, more positive = more stall one # = 0.93%