offense.......................57.06859% weatherless...................54.43564% balance.......................37.51275% rain..........................22.66377% sun...........................14.94179% trickroom..................... 7.71298% sand.......................... 5.77670% hyperoffense.................. 4.68894% tricksun...................... 3.72736% hail.......................... 3.55164% tailwind...................... 2.15944% voltturn...................... 1.51254% sunoffense.................... 1.49072% multiweather.................. 1.28815% hailoffense................... 1.24838% monotype...................... 1.23526% sandoffense................... 0.74272% semistall..................... 0.72972% monowater..................... 0.61534% rainoffense................... 0.44828% monofire...................... 0.20836% monopoison.................... 0.15373% monofairy..................... 0.14077% monoelectric.................. 0.07039% monoice....................... 0.04669% allweather.................... 0.02713% Stalliness (mean: -0.133) | -1.2|## |###### -0.8|###### |############ -0.4|################# |################ 0.0|############################## |########### +0.4|############# |##### +0.8|## | more negative = more offensive, more positive = more stall one # = 0.83%