offense.......................56.03304% weatherless...................46.49415% balance.......................41.89221% rain..........................34.19593% sun...........................20.05730% trickroom..................... 4.24426% multiweather.................. 2.71354% hyperoffense.................. 1.41622% tricksun...................... 1.24588% sand.......................... 1.18714% trickrain..................... 1.06552% hail.......................... 0.80248% voltturn...................... 0.60437% semistall..................... 0.57047% monotype...................... 0.43816% tailwind...................... 0.42573% rainoffense................... 0.35336% sunoffense.................... 0.28716% monopsychic................... 0.15352% stall......................... 0.08806% monowater..................... 0.05310% monoice....................... 0.04140% tricksand..................... 0.04114% dragmag....................... 0.03941% monosteel..................... 0.03077% monodragon.................... 0.02678% sandoffense................... 0.02186% monodark...................... 0.02147% trickhail..................... 0.02107% monoelectric.................. 0.01947% monoghost..................... 0.01701% hailoffense................... 0.01555% monofairy..................... 0.01469% batonpass..................... 0.01136% monoground.................... 0.00930% monofire...................... 0.00738% monoflying.................... 0.00718% gravity....................... 0.00685% monorock...................... 0.00671% sandstall..................... 0.00665% mononormal.................... 0.00665% monobug....................... 0.00618% monograss..................... 0.00598% monofighting.................. 0.00591% sunstall...................... 0.00545% monopoison.................... 0.00465% rainstall..................... 0.00352% allweather.................... 0.00233% trapper....................... 0.00233% hailstall..................... 0.00140% Stalliness (mean: -0.079) -1.2|# |### -0.8|###### |############# -0.4|###################### |############################# 0.0|############################## |######################### +0.4|################ |###### +0.8|### |# | | more negative = more offensive, more positive = more stall one # = 0.64%