offense.......................54.17714% balance.......................44.55008% weatherless...................42.05967% rain..........................39.67444% sun...........................19.88310% trickroom..................... 4.38480% multiweather.................. 1.85882% trickrain..................... 1.39853% tricksun...................... 0.91154% hyperoffense.................. 0.80478% sunoffense.................... 0.36598% tailwind...................... 0.30596% voltturn...................... 0.29812% semistall..................... 0.29687% rainoffense................... 0.21077% stall......................... 0.17113% sand.......................... 0.12991% hail.......................... 0.11286% monotype...................... 0.04903% monopsychic................... 0.03137% dragmag....................... 0.02548% trickhail..................... 0.02319% tricksand..................... 0.01339% monodragon.................... 0.00319% monoelectric.................. 0.00293% monosteel..................... 0.00290% monofairy..................... 0.00263% monoflying.................... 0.00180% monoice....................... 0.00139% monowater..................... 0.00131% monoghost..................... 0.00093% sandoffense................... 0.00049% hailoffense................... 0.00043% gravity....................... 0.00026% sunstall...................... 0.00024% monofire...................... 0.00011% monorock...................... 0.00009% monoground.................... 0.00008% monodark...................... 0.00008% monofighting.................. 0.00007% monobug....................... 0.00006% mononormal.................... 0.00004% trapper....................... 0.00004% monopoison.................... 0.00004% sandstall..................... 0.00001% monograss..................... 0.00001% batonpass..................... 0.00001% allweather.................... 0.00000% rainstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.049) -1.2|# |# -0.8|##### |######### -0.4|################# |######################### 0.0|############################## |####################### +0.4|############### |##### +0.8|## | | | more negative = more offensive, more positive = more stall one # = 0.76%