weatherless...................93.98268% offense.......................42.37148% balance.......................37.62139% hyperoffense.................. 8.61874% voltturn...................... 8.55777% semistall..................... 6.92639% stall......................... 4.46199% hail.......................... 3.17269% monotype...................... 1.88138% sun........................... 1.81307% trickroom..................... 1.31596% choice........................ 0.93392% sand.......................... 0.58906% rain.......................... 0.47660% sunoffense.................... 0.44073% hailoffense................... 0.37072% monoice....................... 0.35648% mononormal.................... 0.30261% monoelectric.................. 0.25714% gravity....................... 0.23819% monodark...................... 0.22424% monobug....................... 0.19809% trickhail..................... 0.17105% dragmag....................... 0.16346% sandstall..................... 0.14961% rainoffense................... 0.12979% monowater..................... 0.09783% monodragon.................... 0.08461% hailstall..................... 0.07909% monograss..................... 0.07667% monoghost..................... 0.06257% monorock...................... 0.04916% monosteel..................... 0.04577% monofairy..................... 0.04432% monoground.................... 0.03669% multiweather.................. 0.03409% monofighting.................. 0.03104% monopsychic................... 0.01892% tailwind...................... 0.01751% monoflying.................... 0.01687% sandoffense................... 0.01650% monopoison.................... 0.00946% monofire...................... 0.00728% Stalliness (mean: 0.050) -2.0|# |# -1.5|#### |####### -1.0|########### |################ -0.5|####################### |############################## 0.0|############################# |######################### +0.5|################## |############# +1.0|########### |##### +1.5|##### |### +2.0|# |## +2.5|## |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.48%