monotype......................100.00000% monodark......................100.00000% hyperoffense..................55.73665% weatherless...................55.67447% sand..........................44.32513% offense.......................27.35916% balance.......................16.77033% sandoffense................... 4.97765% voltturn...................... 0.64792% semistall..................... 0.13385% choice........................ 0.06059% sun........................... 0.00041% monosteel..................... 0.00000% hail.......................... 0.00000% monowater..................... 0.00000% multiweather.................. 0.00000% dragmag....................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.703) -2.0| | -1.5| |############################## -1.0|# |# -0.5|### |########## 0.0|######## |# +0.5|## |# +1.0| | more negative = more offensive, more positive = more stall one # = 1.77%