weatherless...................53.83363% offense.......................43.25160% sand..........................39.13760% hyperoffense..................27.49422% balance.......................21.60822% sandoffense...................11.17794% rain.......................... 4.01777% semistall..................... 3.88822% stall......................... 3.75775% hail.......................... 2.79819% monotype...................... 2.29851% dragmag....................... 2.19580% rainoffense................... 2.09864% sandstall..................... 1.89322% voltturn...................... 1.55547% choice........................ 1.23531% trickroom..................... 0.68659% sun........................... 0.64403% multiweather.................. 0.43120% monobug....................... 0.33682% hailstall..................... 0.33127% tricksand..................... 0.32016% monoice....................... 0.30258% monopoison.................... 0.28778% sunoffense.................... 0.22300% monopsychic................... 0.17119% monofighting.................. 0.16933% monowater..................... 0.14620% monosteel..................... 0.14528% hailoffense................... 0.14343% monofire...................... 0.12770% monorock...................... 0.12399% monograss..................... 0.10919% monodragon.................... 0.08606% monoelectric.................. 0.07588% monoflying.................... 0.07403% mononormal.................... 0.07403% monodark...................... 0.07310% gravity....................... 0.06200% monoground.................... 0.05644% trickhail..................... 0.02776% monoghost..................... 0.01295% tailwind...................... 0.00925% trapper....................... 0.00833% rainstall..................... 0.00648% monofairy..................... 0.00278% trickrain..................... 0.00093% Stalliness (mean: -0.385) -2.0|### |######## -1.5|################ |########################## -1.0|############################# |############################## -0.5|########################## |####################### 0.0|###################### |############## +0.5|########## |############## +1.0|####### |#### +1.5|### |#### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%