weatherless...................51.25399% offense.......................42.61630% sand..........................41.84748% hyperoffense..................28.74112% balance.......................20.92106% sandoffense...................12.30969% rain.......................... 4.10503% semistall..................... 3.93114% stall......................... 3.79039% hail.......................... 2.59200% dragmag....................... 2.37892% rainoffense................... 2.31505% sandstall..................... 1.97325% monotype...................... 1.76859% voltturn...................... 1.64254% choice........................ 1.18189% trickroom..................... 0.73397% sun........................... 0.57477% multiweather.................. 0.37327% tricksand..................... 0.36347% monobug....................... 0.27544% hailstall..................... 0.25471% sunoffense.................... 0.25039% monopoison.................... 0.23594% monoice....................... 0.17761% hailoffense................... 0.13707% monosteel..................... 0.12992% monopsychic................... 0.12943% monofire...................... 0.11249% monowater..................... 0.10832% monofighting.................. 0.10638% monorock...................... 0.08974% monograss..................... 0.08683% gravity....................... 0.07071% monoelectric.................. 0.06830% monodragon.................... 0.06753% monoflying.................... 0.06422% monodark...................... 0.05102% mononormal.................... 0.04983% monoground.................... 0.04829% trickhail..................... 0.03422% monoghost..................... 0.01014% tailwind...................... 0.00652% trapper....................... 0.00632% monofairy..................... 0.00286% trickrain..................... 0.00065% rainstall..................... 0.00031% Stalliness (mean: -0.406) -2.0|#### |######### -1.5|################# |########################## -1.0|############################## |############################## -0.5|######################### |###################### 0.0|##################### |############# +0.5|######### |############# +1.0|####### |#### +1.5|### |#### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%