weatherless...................40.26636% balance.......................39.82448% sand..........................33.03321% hyperoffense..................25.30277% offense.......................23.58558% rain..........................20.98322% semistall..................... 9.07029% dragmag....................... 6.39706% sun........................... 4.05910% voltturn...................... 3.40651% choice........................ 2.62943% stall......................... 2.21687% hail.......................... 1.81546% rainoffense................... 1.09841% sunstall...................... 0.90287% monotype...................... 0.76328% sandstall..................... 0.51629% sunoffense.................... 0.47091% sandoffense................... 0.46860% monodragon.................... 0.45477% trickroom..................... 0.25761% rainstall..................... 0.19376% hailstall..................... 0.17596% multiweather.................. 0.15735% monoground.................... 0.11993% monowater..................... 0.10046% tricksun...................... 0.07584% hailoffense................... 0.07221% monoghost..................... 0.01765% monobug....................... 0.01655% monopoison.................... 0.01407% monodark...................... 0.01193% monofire...................... 0.01164% monoice....................... 0.00898% tricksand..................... 0.00852% tailwind...................... 0.00403% monoflying.................... 0.00272% mononormal.................... 0.00269% monoelectric.................. 0.00165% trickhail..................... 0.00024% monorock...................... 0.00017% monofighting.................. 0.00007% monosteel..................... 0.00004% monograss..................... 0.00002% monopsychic................... 0.00000% allweather.................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.125) -2.0|######## |######### -1.5|##################### |################### -1.0|####################### |########### -0.5|############ |#################### 0.0|##################### |############################# +0.5|########################## |############################## +1.0|################## |############# +1.5|##### |## +2.0|# | +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.37%