weatherless...................75.92470% offense.......................40.29271% balance.......................36.19641% sand..........................15.33892% hyperoffense..................13.22212% sun........................... 8.18542% semistall..................... 6.08747% voltturn...................... 4.30538% stall......................... 4.20129% multiweather.................. 2.51521% rain.......................... 2.47124% monotype...................... 2.20653% sandoffense................... 1.49943% dragmag....................... 0.79772% hail.......................... 0.59583% sandstall..................... 0.56711% trickroom..................... 0.52135% monobug....................... 0.32663% sunoffense.................... 0.31406% choice........................ 0.25574% mononormal.................... 0.23241% monoflying.................... 0.21267% monograss..................... 0.19651% monopsychic................... 0.19023% monofire...................... 0.17049% monowater..................... 0.15614% monorock...................... 0.14626% sunstall...................... 0.13460% monoelectric.................. 0.13011% rainoffense................... 0.11934% monosteel..................... 0.11127% monofighting.................. 0.09153% monodark...................... 0.08794% monodragon.................... 0.08614% monofairy..................... 0.06730% monoghost..................... 0.06281% trickhail..................... 0.06281% monoground.................... 0.04846% hailoffense................... 0.04846% monoice....................... 0.04397% tailwind...................... 0.02961% monopoison.................... 0.02782% rainstall..................... 0.01346% gravity....................... 0.01167% tricksand..................... 0.01167% hailstall..................... 0.01077% trapper....................... 0.00987% Stalliness (mean: -0.048) -2.0|# |### -1.5|###### |########## -1.0|################ |################## -0.5|###################### |######################### 0.0|############################## |######################### +0.5|#################### |############## +1.0|######## |###### +1.5|#### |### +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%