weatherless...................76.08604% offense.......................38.75437% balance.......................36.66505% sand..........................15.83817% hyperoffense..................13.80322% sun........................... 7.74697% semistall..................... 6.23657% voltturn...................... 4.75458% stall......................... 4.54078% multiweather.................. 2.56801% rain.......................... 2.44214% monotype...................... 1.66641% sandoffense................... 1.64206% dragmag....................... 0.83706% sandstall..................... 0.59674% trickroom..................... 0.53478% hail.......................... 0.45529% sunoffense.................... 0.28931% monobug....................... 0.26797% choice........................ 0.24279% mononormal.................... 0.19143% monoflying.................... 0.15913% monopsychic................... 0.14899% rainoffense................... 0.14504% sunstall...................... 0.13961% monograss..................... 0.12965% monofire...................... 0.12678% monowater..................... 0.11653% monorock...................... 0.10542% monoelectric.................. 0.07857% monodragon.................... 0.07287% monosteel..................... 0.07044% monodark...................... 0.06930% monofighting.................. 0.06855% trickhail..................... 0.06266% monofairy..................... 0.04823% monoghost..................... 0.04267% hailoffense................... 0.04018% monoground.................... 0.03810% monoice....................... 0.03553% tailwind...................... 0.02564% monopoison.................... 0.01873% rainstall..................... 0.01400% tricksand..................... 0.01110% gravity....................... 0.00945% trapper....................... 0.00900% hailstall..................... 0.00608% Stalliness (mean: -0.038) -2.0|# |### -1.5|####### |########### -1.0|################ |################## -0.5|##################### |######################## 0.0|############################## |######################### +0.5|#################### |############## +1.0|######### |###### +1.5|#### |### +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.46%