weatherless...................77.76048% balance.......................39.72068% hyperoffense..................19.67609% sand..........................18.81510% offense.......................17.71520% stall.........................13.01765% semistall..................... 9.87038% sun........................... 6.91387% multiweather.................. 6.04675% voltturn...................... 4.35382% rain.......................... 2.55689% sandstall..................... 1.41507% dragmag....................... 1.29623% sandoffense................... 0.68477% rainoffense................... 0.19352% sunoffense.................... 0.13204% tailwind...................... 0.09235% choice........................ 0.05774% monotype...................... 0.05708% trickroom..................... 0.03829% monopsychic................... 0.02295% monobug....................... 0.01802% sunstall...................... 0.01748% mononormal.................... 0.00839% monopoison.................... 0.00550% monograss..................... 0.00067% monofairy..................... 0.00055% monofighting.................. 0.00054% hail.......................... 0.00042% monosteel..................... 0.00029% monoghost..................... 0.00013% monoflying.................... 0.00007% monowater..................... 0.00007% hailoffense................... 0.00003% monofire...................... 0.00000% monorock...................... 0.00000% monodragon.................... 0.00000% gravity....................... 0.00000% rainstall..................... 0.00000% monodark...................... 0.00000% monoice....................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.210) -2.0|## |####### -1.5|############### |################ -1.0|############### |##### -0.5|########## |################ 0.0|############################## |############################# +0.5|############################## |################## +1.0|######### |############ +1.5|########### |################ +2.0|####### |## +2.5|### |##### more negative = more offensive, more positive = more stall one # = 0.39%